You host the event.
We sell the sponsor.
You keep 70%.
Every TO already knows pick'em drives engagement. The reason it keeps breaking at tier-1 — and never ships at tier-2 or tier-3 — is the same one: nobody has a dedicated team for it. Majors build it in-house and ship bugs every cycle. Mid- and lower-tier orgs don't ship it at all.
So we don't sell pick'em to the TO. We host it under your branding, and we sell the resulting activation inventory to sponsors. The default deal: nothing from you, the majority of the sponsor revenue back to you. We take a slice for building, running, and closing.
It's the rev-share posture that built billboards, ad networks, and every streaming service that ever onboarded a publisher. We're applying it to the highest-CPM surface in esports nobody has packaged yet.